NordiCHI is an international conference and contributions are welcomed from all parts of the world. The official written and spoken language of the conference is English. As all academic conferences, we require at least one of the authors of accepted submissions to register to the conference for one day minimum.
NordiCHI 2014 welcomes the following types of submissions. This page provides an overview of all submission categories. For category details, please check the detailed calls available from the Submissions submenu above.
- Adaptive and adaptable systems
- Affective computing
- Ambient intelligence
- Artistic and aesthetic aspects of interaction and interface design
- Design cases
- Design methods
- End-user development
- Evaluation methods
- Group and organisation interfaces
- Information visualisation
- Innovative interface design
- Interface agents and interface characters
- Interfaces supporting learning
- Models of interaction
- Multimodal interfaces
- New interaction techniques and devices
- Participatory design
- Studies of organisations, technology and work
- Theory and foundation of HCI
- Ubiquitous, pervasive, and mobile interaction
- Universal access and international interfaces
- Usability studies
- User-centred design
A shot of fun:
NordiCHI 2014 invites original papers that move the field of human-computer interaction forward, be it through the advance of theory, methodology, or practice. We invite submissions of long and short papers of the highest international standard. NordiCHI aims to be a multidisciplinary forum for exchange of the latest results, coming from and combining the social, the technical, and the aesthetic. We especially welcome submissions that break the boundaries of traditional HCI studies, for example, studies ranging from positive user experiences (such as fun), fast-paced agile development, and theoretical foundations to the main topics of the conference.
Long papers must present original work that significantly contributes to research and practice of Human-Computer Interaction in its broadest sense. They should demonstrate validity, novelty over the literature, benefit to the field, or otherwise make a contribution that matters. Short papers contribute brief and focused contributions. Both long and short papers will be published in the ACM Digital Library.
Long papers are up to 10 pages; short papers up to 4 pages. Papers should be anonymised and formatted according to the ACM SIGCHI Publications Format using the SIGCHI Papers Template. Submissions are made electronically through the conference paper submission and reviewing system, which will be opened one month before the paper submission deadline. Please note that the deadline is strict and will not be extended.
Detailed guidance for papers
Workshops offer an informal environment for attendees with common
interests and diverse perspectives to engage in rich discussions around
works in progress or new areas of research and practice. NordiCHI 2014
invites workshop proposals addressing basic research, applied research,
new methodologies, emerging application areas, design innovations, and HCI
education. The goal of the workshops is to generate ideas that might give
the NordiCHI community new ways of thinking about well-travelled themes
and topics, or that might suggest new promising directions for future work.
Workshops are held the day before the start of the conference and can be
full or half-day in length. We will give preference to workshops that
focus on community building and communal knowledge creation rather than
structured miniature paper presentation sessions.
Detailed guidance for workshop proposals
NordiCHI’14 Workshops aim at bringing together researchers in the field of Human-Computer Interaction (HCI) to discuss a specific workshop topic. We have selected 20 workshops of various topics to take place at Arabia campus of Aalto University over the two days before the main conference. Each workshop is organized by a group of experts, who are responsible of choosing the participants to their workshop.
More information on the workshops selected to NordiCHI’14.
Tutorials offer practitioners, students and researchers the opportunity to extend their knowledge into new areas of expertise and to learn about specific concepts, methods and techniques from recognised experts. Tutorials may be 1 – 4 sessions long.
NordiCHI 2014 invites tutorials focusing on the theme of the conference which is: fun, fast and foundational. Therefore, we encourage instructors to propose a tutorial on new and emerging areas, methods and technologies or experimenting with new forms of instruction and innovative perspectives in an HCI context. Additionally, we encourage instructors to propose tutorials on the foundational themes of HCI.
Detailed guidance for tutorials
Poster submissions allow authors to submit research that has not yet reached an appropriate level for a paper. Poster submissions should include a brief description of related research, and a clear description of the work along with future work plans. We encourage submissions related to the conference theme of ‘Fun, Fast, Foundational’.
Detailed guidance for posters
Demo submissions are for working prototypes, devices and systems that focus on the conference topics listed above. We seek demo submissions that illustrate novel ways of interacting with computers and information, such as novel interaction technologies, novel ways of using IT and alternative ways of engaging computing in activities. Submissions relating to the conference theme ‘Fun, Fast, Foundational’ are encouraged. We welcome submissions from industry, research and design. A demo submission may feature work that has been published previously as long as this is indicated in the submission.
Detailed guidance for demos
Video submissions should focus on topics of interest to HCI researchers in relation to the conference theme. Videos can contain presentations of research prototypes, future innovations or user studies. For NordiCHI 2014, we would like to place a special call for works that highlight the use of video as a tool for creative communication. We are interested in showcasing the medium as a tool for creative expression that enables both creativity and precision in communication. In this manner we welcome video works that illustrate narratives pertaining to research, video as data source, as well as videos used to depict ongoing experimental techniques such as simulations, and document complex and lengthy research processes.
Detailed guidance for videos
We invite Panel submissions at NordiCHI2014 that create discussion on novel areas, controversial ideas and hot topics in human computer interaction. A Panel can come in many forms, but often the sessions include a group of experts invited to debate a topic or theme, enact some aspect of their expertise, or reflect on and compare their diverse experiences. Panels should also include involvement from the audience, often through questions and answers, voting or critique of the experts’ presentations, and so on.
The Panel proposal must be submitted as a single PDF file.The proposal must have the following two distinct sections, each written with the Extended Abstract format: Part 1 The Extended Abstract part of the submission material consists of a 4-page title; the names and affiliations of the organizer(s), as well as each proposed invited participant. Include only the invited participants who have been confirmed. Within the 4-page constraint you should summarize the lessons or experiences you hope to convey in the session. The Extended Abstracts of accepted panels will be distributed to the conference participants.
Part 2. The Session Proposal along with your extended abstract, you must develop a session proposal of up to eight pages. This proposal will not appear in the Extended Abstracts but will be used by the reviewers to judge the suitability of your concept as an interactive session.
Detailed guidance for panel submissions
Industrial experiences allow people working in industry to present their work on human-computer interaction in its broadest sense. The aim is to gather and share experiences from industry with peers in industry and academia.
Industrial experiences can be related to any phase of concept or product development, for example:
- How information on users is used to make decisions in various phases of the development cycle (design decisions, strategic product decisions, implementation decisions, etc.)
- Process or tool descriptions and real life implementation of the processes
- Experiences with the creation of concepts and real products (using an HCI approach)
- User studies or usability tests
- Design of products
- Case studies
- Any other HCI related activity related to product creation
All submissions will be reviewed by peers from industry and academia. The reviewing will emphasize general interest for the NordiCHI audience and how well the presentation enlightens the realities in industry, rather than strict academic criteria.
Detailed guidance for Industry experience submissions
Design cases track is a venue for presenting design cases that represent and reflect upon the conferences keywords: Fun, Fast and Foundational. The submissions can be about artistic experiments, digital artefacts, interaction design or media art experiments. This category offers designers a possibility for less-traditional academic presentations. In addition to fascinating outcomes, we are very much interested in cases that reflect upon the process, their highlights and even failures. All the submissions will be reviewed by peers from industry and academia. The reviewing will emphasize innovativeness, originality as well as contribution to the conference theme. Submissions can be done in two alternative formats: 1) on NordiCHI template, 2-3 pages or 2) an alternative format with a written description, e.g., including links to video data or other kind of representations.
Detailed guidance for Design case submissions
Student Design Competition
Student Design Competition is a new addition to the NordiCHI conference. It aims at supplementing the NordiCHI 2014 program with unconventional and visionary entries and inviting the makers of a human-centered future to join the community.
The competition follows a two-phase process. First, the teams shall submit a short paper in extended abstracts format that summarizes their design proposal and the design process. Expert reviewers will evaluate the submissions and a maximum of 6 teams will be selected to attend the NordiCHI 2014 conference. Second, the finalists will give an oral presentation and display their project outcomes in a demo session during the conference. A panel of judges will rank the entries and identify the winner and the runners-up.
The topic of NordiCHI 2014 student design competition deals with the links of interaction design and design of emerging digital solutions with the tradition of material based design and craft. The participants should pay attention to what high quality craftsmanship and the touch and feel of natural materials can provide to interaction design on the levels of values, aesthetics, experiences and functionality. The topic of the competition evolves around the application of a particular natural material in interaction design. That material is leather.
Detailed guidance for Student Design Competition submissions
The doctoral consortium is a full day session taking place before the actual conference. It is intended for PhD students working in the field of human-computer interaction. The doctoral consortium is an opportunity to present issues of concern relating to doctoral studies, meet fellow PhD students, and get extensive feedback from the session co-chairs and other participants. It is primarily intended for students in the “middle” of their PhD studies (you have started your study, but it is not too late to make changes based on feedback).
Detailed guidance for Doctoral Consortium submissions